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+$18. Focus on facial expression

Character design: Droopy

面部表情是角色个性的关键,正如Tex Avery的Droopy所展示的那样

表达人物情感范围并描绘其起伏的表达将进一步充实你的性格。根据其个性,一个人物的情绪可能会被静音,歪曲或爆炸,并且被夸大其词。

“当你了解绘制一张脸的基本知识时,请使用角色的表达,”Ørum说。 “用镜子看自己的脸,注意细微的变化。推拉眉毛以表现出情感。避免让脸部对称。嘴巴总是偏向一边,它会给画面带来生命。倾斜以增加细微差别。“

在传奇的Tex Avery的作品中可以找到夸张表达的经典例子:当他的兴奋时,他的野狼角色的眼睛经常突然出现。表达式如何传达动作的另一个例子是面无表情的Droopy,他几乎没有记录任何形式的情绪。

+$19. Give your character goals

角色个性背后的驱动力是它想要实现的目标。这个缺少的“东西” - 无论是财富,女朋友还是解开谜团 - 都可以帮助创造出你的角色所经历的故事和冒险背后的戏剧性推力。角色设计中的不完整性或缺陷常常使其变得有趣。

+$20. Build up a back story

+$A scene can help reveal the identity of your character  [image: Pernille Ørum]

+$If you're planning for your character design to exist within comics and animations, then developing its back story is important. Where it comes from, how it came to exist and any life-changing events it has experienced are going to help back up the solidity of, and subsequent belief in, your character. Sometimes the telling of a character's back story can be more interesting than the character's present adventures.

+$"If you’re experiencing problems when attempting to nail the essence of a character, try thinking of them in a certain situation," Ørum advises. "Use the story to think about your character’s emotions before tackling the design, and add the details afterwards. Setting the scene is the best help when staring at a blank piece of paper, and it makes the process more fun, too!"

+$21. Remember it's not all about the face

+$Yukai Du uses hands to covey emotion [image: Yukai Du]

Yukai Du+$is not what you'd call a typical character designer: none of her work features faces. Instead, her body part of choice is the hands. Having found she wasn't good at capturing specific emotions within a facial expression, she turned to a different body part: the hands. "Hands are very expressive. You can tell a lot of stories with hands, and do it in a very subtle way," she says. Hands became her way of telling stories.

+$22. Make your character design flexible

+$Having decent software and materials to work with is useful, but not essential, when it comes to bringing your character to life. A lot of amazing characters were successfully designed years ago when no one had personal computers andPhotoshop CC只是一个梦想。

+$If you character is really strong, you should be able to capture it with just a pen and paper. Or, asSune Ehlers+$puts it: "The character should still be able to work with a stick dipped in mud and drawn on asphalt."

+$23. Get feedback from others

向人们展示你的创作并询问他们的想法。不要只是问他们是否喜欢他们。相反,看看他们是否能够掌握角色的个性和特征。找出您认为合适或理想的工作受众,并从中获得有关它的具体反馈。

+$24. Make It Honest

+$John Bond recently created a storybook based on his Mini Rabbit character [Image: John Bond]

+$"A lot of my commercial project come out of my personal work. That's why I try to make my personal work so honest to what I like. I think it comes through to the viewer that I'm not just ticking boxes," says John Bond. The illustrator recently launched his debut picture book, NOT LOST, based on his Mini Rabbit character design.

+$25. Create the right environment

与为角色创建历史记录的方式相同,您需要为其创建一个环境,以帮助进一步巩固您的角色的可信度。角色生活和互动的世界在某种程度上应该对角色是谁以及角色起作用有意义。

+$26. Fine-tune Your Figure

质疑你创作的每个元素,尤其是面部特征等。最轻微的改变可以对你的角色的感知产生很大的影响。

插画尼尔麦克法兰+$advises: "Think about the meaning of the word 'character'. You're supposed to breathe life into these things, make them appealing and give them the magic that will allow people to imagine what they're like to meet and how they might move."

+$27. Don't be afraid to make changes

Hilda character design

+$Hilda in 2012 (left) and 2016 (right) [Images: Luke Pearson/Flying Eye Books]

+$Hilda has changed over the years, from book to book, but Pearson explains that no one has pulled him up on it. "I like to think it means the design is strong enough to withstand being pulled in all these different directions," he says.

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